Whitewood grove | |
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Details | |
Type | PoI |
“ | A grove with whitewood trees, which is a great material for constructing light structures.
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„ |
This is a point of interest that always appears in Forest tiles
You may collect firewood from these areas, and chop trees provided you have a tool to do so from them.
Like most points of interest, they replenish a bit after each day.
Actions[ | ]
action | tool | cost | efficiency | gain |
---|---|---|---|---|
Gather Firewood | 5 | Average | 0-3 Firewood | |
Chop Wood | 10 | Excellent | 1-3 Whitewood | |
Chop Wood | 10 | High | 1-3 Whitewood | |
Chop Wood | 10 | High | 1-3 Whitewood | |
Chop Wood | 10 | Terrible | 1-3 Whitewood |
Modifiers[ | ]
Gather Firewood[ | ]
Is mainly effected by Perception
- Woodsman: 25% more efficient in chopping wood and gathering firewood.
- Alert : (Drinking Eagle's potion) +20 Perception, -10 Concentration.
- Sharp-eyed: Perception increased by 10.
- Invigorated : +3 Strength, Dexterity, Concentration, Perception per level.
Negative effect
- Unobservant: Perception decreased by 10.
- Deep focus : (Drinking Owl's potion) +20 Concentration, -10 Perception.
- Stressed : -3 Strength, Dexterity, Concentration, Perception per level.
Chopping Wood[ | ]
Is mainly effected by the tool you use and Strength + Dexterity.
- Woodsman: 25% more efficient in chopping wood and gathering firewood.
- Empowered: (Drinking Bear's potion) +20 Strength boost Average Mobility penalty
- Dexterous: Dexterity increased by 10.
- Strong: Strength increased by 10.
- Invigorated: +3 Strength, Dexterity, Concentration, Perception per level.
- Fat: Small Strength boost per level
Negative effect
- Terrified: The character cannot fight or defend and has -20 Dexterity
- Clumsy: Dexterity decreased by 10.
- Weak: Strength decreased by 10.
- Stressed : -3 Strength, Dexterity, Concentration, Perception per level.
- Skinny: Average Strength penalty per level